超级玛丽踩墙跳的技巧
自从看过了超级玛丽兄弟(最è€çš„那个NESçš„ç‰ˆæœ¬ï¼‰çš„å˜æ€è¿‡å…³å½•åƒä¹‹åŽï¼Œé•¿æœŸä»¥æ¥éƒ½æƒ³è‡ªå·±å®žçŽ°ä¸€æ¬¡è¸©å¢™è·³ï¼Œä»Šå¤©æ— èŠå½“ä¸ç«Ÿç„¶çœŸçš„跳出æ¥ä¸€ä¸ªï¼Œéšå³ä¿¡å¿ƒå¤§å¢žï¼Œè¯•图å†è·³å‡ºæ¥ä¸€èµ·ï¼Œåœ¨ç¬¬ä¸€å…³çš„ç¬¬äºŒæ ¹ç®¡åå‰é¢Save了一下,éšåŽå°±å¼€å§‹ä¸åœçš„Load,跳,Load,跳,å´è‹¦äºŽæ— 法é‡çŽ°ï¼ŒäºŽæ˜¯åŽ»ç½‘ä¸Šæ‰¾å¯†æŠ€æŒ‡å—之类的东西,关键å—从“超级玛丽兄弟 密技â€å¼€å§‹ï¼Œæ…¢æ…¢æ‰¾ï¼Œæœ€åŽæ‰¾åˆ°äº†Super Mario Bros Tricksã€‚æ ¹æ®ä¸Šé¢çš„介ç»ï¼Œé‡æ–°å¼€å§‹ï¼Œè·³äº†å¤§æ¦‚100多次,果然跳出æ¥ä¸¤æ¬¡ã€‚看æ¥è¿™ä¸ªä¸œè¥¿ä¹Ÿä¸æ˜¯å¾ˆéš¾ï¼Œåœ¨æˆ‘çš„SMYNES模拟器上é¢å¤§ä½“上就是一个0.1ç§’å·¦å³çš„æ—¶æœºæŠŠæ¡ï¼Œå¤šç»ƒä¸€ç»ƒå‡†ç¡®çŽ‡åº”è¯¥ä¼šæé«˜çš„。
é¡ºä¾¿ç¿»è¯‘ä¸€ä¸‹æ–‡ç« å½“ä¸å…³äºŽè¸©å¢™è·³çš„解释:
Walljump is when you jump towards a wall and somehow Mario’s foot catches the wall and allows to jump again, boosting from the wall. The walljump in the left image is easy to try even on the real console. In the right image (using a custom map), three walljumps are performed.
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Theory: Walljump happens because the game does a floor check (a simple "is position divided by 16 even? Is there a solid block below him?" test) even during a wall-ejection. Wall-ejection is SMB’s mechanism to adjust Mario’s horizontal position properly when his left side and right side have a different inside-wall status. The game ejects Mario towards the opposite of his steering.
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right To perform a walljump, you need two things:
* Some horizontal speed (towards the wall)
* Mario’s feet must hit the wall exactly at a block boundary (every 16 pixels)
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* 水平速度(æœå‘墙å£ï¼‰
* Mario的脚必须准确的è½åœ¨å›¾å—边界上(æ¯16个åƒç´ 处)
It’s possible to perform walljump from any non-lethal solid material (bricks, pipes, etc).
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In SMB3, the trick works exactly the same way as in SMB1, but is harder to perform, because the game is more effective in preventing inside-wall situations.
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